Base XP/SP and quest XP/SP/Adena rewards — x1. Vitality provides a separate bonus.
Loot x1
Normal Drop and Spoil — x1. Drop chance and item quantity are different settings.
Premium without rate boosts
Premium does not increase XP/SP, Drop/Spoil, or quest XP/SP.
Chance and amount — what is the difference?
Reading multipliers: chance determines whether an item drops; amount determines how many are awarded on a successful drop. Chance x1.5 does not mean every reward contains x1.5 items. The outcome depends on the monster's drop table and calculation rules.
Attributes — elemental enhancement
Stone, Crystal, Jewel, and Energy refer to different attribute material types. The 50%, 30%, 20%, and 10% values in the table are enhancement success chance settings, not the chances of obtaining materials from monsters.
Jewel and Energy appearing in configuration does not confirm their availability to players. Acquisition methods and enhancement limits still require checking against our client and server.
CHAMPION HUNTS
Two colours. Two levels of danger.
Blue is a serious challenge. Red is a reason to gather your party. A longer fight brings greater rewards.
Installed · balance under testing
Blue champion
×20durability
Spawn frequency
1.5%
Physical / magical attack
×1.5
Physical / magical defence
×1.1
Attack / casting speed
×1
HP regeneration
×1
Experience / SP
×40
Adena: chance
×1
Adena: amount
×40
Drop: chance
×2
Drop: amount
×10
Spoil: chance
×2
Spoil: amount
×10
Red champion
×50durability
Spawn frequency
0.5%
Physical / magical attack
×2
Physical / magical defence
×1.2
Attack / casting speed
×1
HP regeneration
×1
Experience / SP
×120
Adena: chance
×1
Adena: amount
×120
Drop: chance
×3
Drop: amount
×20
Spoil: chance
×3
Spoil: amount
×20
What does this mean for your loot?
If a normal monster awards 300 Adena on a successful drop, blue awards 12 000 and red 36 000 under the same conditions. The Adena drop chance stays the same.
Chance determines whether an item drops. Amount determines how many you receive on success. For an individual item with a 10% chance and amount 1: blue gives 20% and 10 items; red gives 30% and 20 items, before other restrictions.
Vitality applies additionally. With its ×3 bonus, experience/SP relative to the base without Vitality becomes ×120 for blue and ×360 for red. Base server rates remain ×1.
A combined 2% of eligible monster spawns, not a guaranteed champion every 50 spawns. Raids, raid minions, quest monsters and undying monsters are excluded.
Durability ×20/×50 is implemented by reducing incoming damage. The interface may still display base HP. Increased defence also affects fight duration.
Grouped drops, drop-count limits, item exceptions, herbs and level-gap penalties retain their own rules. Multipliers do not guarantee the same increase for every item. Seal Stones must not automatically be treated as Adena.
Settings installed on 9 September 2026. This is an initial balance for gameplay testing; rewards may be adjusted based on combat results.
Section 01
Base rates
+
x1 refers to base rates, not the final reward with bonuses. Vitality levels 1–4 retain x1.5 / x2 / x2.5 / x3 multipliers. Vitality recovery on login x4 is a separate setting, not an experience multiplier. Champion bonuses are listed separately. Premium does not boost XP/SP, Drop/Spoil, or quest XP/SP.
Base experience (XP)x1Base skill points (SP)x1Quest XPx1Quest SPx1Quest Adenax1Quest itemsx1Normal Dropx1Adena from monstersx1Spoil: amountx1Spoil: chancex1Raid Drop: amountx1Raid Drop: chancex1Manorx1Hellbound Trustx1
Section 02
Starting out and progression
+
Starting level1Starting Adena0Starting SP0Automatic skill learningDisabledClass changes through Class MasterDisabledSubclassesUp to 3Starting subclass level40Maximum subclass level80Subclass without a questNoVitalityEnabledVitality: level 1 / 2 / 3 / 4x1.5 / x2 / x2.5 / x3Vitality recovery on loginx4Protection after spawning10 minutes
Section 03
Buffs and convenience
+
Maximum normal buffs20Trigger buffs12Dances / songs12Dance removes a normal buffNoKeep dances / songs after deathYesCommunity Board BufferEnabledBuff costFreeBuff schemesUp to 4 per characterPlayer buff sellingDisabledAuto PlayNot a Premium feature
Direct PvP rewardDisabledDirect PK rewardDisabledPvP announcementsDisabledColored PvP titlesDisabledPK count allowing item loss6 or morePvP flag against a normal player120 secondsPvP flag against a flagged player60 secondsWalker Bot ProtectionEnabledOver-enchant protectionEnabledOver-enchant penaltyJail
Section 06
Enchanting and attributes
+
Attribute: Stone50%Attribute: Crystal30%Attribute: Jewel20%Attribute: Energy10%Books and SP for skill enchantingRequiredOlympiad enchant limitNo separate limitNormal skill enchant costx1Safe skill enchant costx5
Siege cycle2 weeksSiege duration120 minutesMinimum clan level5Clan size required to declare war15 membersMaximum clans in an alliance3Joining a new clan after leaving1 dayCreating a new clan10 daysDissolving a clan7 daysTeleporting during a siegeForbiddenFame points in a fortress zone31 every 5 minutesFame points in a castle zone125 every 5 minutes
Section 09
Raids and epic bosses
+
Raid Boss statsOfficial x1Raid auto lootDisabledRaid loot rights15 minutesMinimum Command Channel45 playersAntharas: respawn120 h + up to 24 hValakas: respawn120 h + up to 24 hBaium: respawn120 h + up to 3 hCore: respawn30 h + up to 2 hOrfen: respawn48 h + up to 2 hQueen Ant: respawn24 h + up to 2 hGrand Boss kill announcementEnabled
Section 10
Economy and trading
+
Offline tradingEnabledOffline craftingEnabledOffline commandEnabledRestore traders after restartYesOffline trading day limitUnlimitedTrading only in peace zonesYesDamage to offline tradersDisabledCraftingEnabledMasterwork craftingEnabled, x1ManorEnabledItem auctionEnabledAuction duration14 daysPrime ShopDisabled
Section 11
Premium and INDORIA
+
PremiumGame-account-widePremium XP / SPx1 — no boostPremium Drop / Spoilx1 — no boostPremium Quest XP / SPx1 — no boostPvP/PvE advantageNoneHunter missionsDaily, veteran, and weeklyDaily PvP reward10 INDORIA CoinPlayer dashboardCharacters, Adena, clan, and inventoryDashboard synchronizationEvery 2 minutesWebsite languagesRU / PL / EN
Base x1 rates, both champion tiers and unchanged Premium settings were verified after the restart on 9 September 2026. Other settings reflect the configuration checked on 8 September 2026.